Clothes & Accessories
- Adding Logos to Clothing - A Beginners Tutorial
- Adding a pregnant morph (and more)
- Add a pregnant morph (with more pictures)
- A Quick and Dirty tut on dehairifying stuff
- Making an object into an accessory
- Simple Head Accessory Tutorial (hat slider compatible)
- Frankensteined Clothing in Seven (reasonably) Easy Steps
- How Raine Franken-meshes: Part One, getting your mesh in Milkshape
- How Raine Franken-meshes: Part Two; Decoding Milkshape’s Derp Controls and stuff
- How Raine Frankenmeshes: Part three; editing the mesh
- Convert an object from another game to Sims 3 (shirt)
- How to remove “easy” necklaces/stencils- Part I - What you’re going to need.
- How to remove “easy” necklaces/stencils- Part II - Editing in Photoshop
- How to remove “easy” necklaces/stencils- Part III - Last steps in the TSRWokrshop
Meshing Objects
- Meshing Lessons For Sims 3 by Jonesi
Pre-lesson / Lesson 1 / Lesson 2 / Lesson 3 / Lesson 4 / Lesson 5 / Lesson 6 / Lesson 6a / Lesson 6b /
Lesson 7 / Lesson 8 / Extra 1 / Extra 2 / Extra 3 / Extra 4 / Extra 5 - TSR Workshop - An A-Z Manual
- Object Creation Part 1: The Beginner's Guide To Meshing
- Object Creation Part 2: Object Textures
- Step by step tutorial for making a decorative object - overview & Step 1. Modeling by Pocci
- Step by step tutorial for making a decorative object - Step 2.1. UV-mapping
- Step by step tutorial for making a decorative object - Step 2.1. UV-mapping (continuing) & 2.2. Smoothing control
- Step by step tutorial for making a decorative object - Step 3. Preparing textures
- Step by step tutorial for making a decorative object - Step 4. Cloning base object
- Step by step tutorial for making a decorative object - Step 5. Scaling mesh and bone assignment in Milkshape
- Step by step tutorial for making a decorative object - Step. 6 Editing the file with TSRWS
- Basic mesh creation knowledge
- > How to make default replacement (override) file
- > How to tilt container slots
- > How to make CAStable glass
- > Geostates
- > Object size - Visual Proxy and Model
- > Shadows in ts3 objects
- > Phong alpha
- > Blue light problem in custom lightings
- > Making an object movable up-down
- > Custom Paintings with EA Meshes
- > Step-by-step tutorial for making walls
- > Making CASTable candle with single flame
- > How to use Granthes Multi Candle script on your own candles
- > Making An EA Object Without 4 Channels Into a 4 Channel Object
- > Bake Normal Map from Bump Map in Blender
Meshing Hair
Poses
- Posemaking tutorial by Kaleekalo
- Making Poses with Blender Part I - Preparation
- Making Poses With Blender Part II - Loading the rig and animation
- Making Poses With Blender Part III - Create Your Pose
- Making Poses With Blender Part IV - For more complex poses & tips
- Complete Pose Tutorial Using Blender 2.65 & CLIPTool: For Sim and Animal Poses
- > Creating a Couples Pose with Two Rigs Using Blender & CLIPTool
- > Using an Object Prop in Blender
- > Posing with Multiple Rigs of Your Choice
- > Choose the Outfit You Want To Pose the Rig In
- > Making Horse Poses in 12 Simple Steps
Tuning
- How to Make an XML Tuning Mod
- XML Tuning Modding - Creating a Tuning Mod
- How to Make an ITUN for a Custom Interaction
- > ITUN Modding Discussion and Explanation
- > Commodity Kinds (list for 1.55 patch)
- > Commodity Kinds (list for 1.63 patch)
Scripting
- Pure Scripting Modding
- In Depth Scripting
- How to inject an interaction with a pure script mod
- > Add Inventory Object using Pure Scripts
- > Adding pie menu options to sims
- > Creating a game compatible Visual Studio project
- > How to inject an interaction with a pure script mod
- > How to Create and Load Custom Moodlets with a Pure Script Mod
- > How to Change the Script Class of an Object
- > Unprotect DLLs with sims3tools "Unprotect" or Current DLLs ready exported and unprotected
EP Related
Misc
- Make your objects Savvy's Seller compatible
- Brief guide to making custom skills
- NRAAS Story Progression Castes: What is it and How Can I use it?
- How to Install Lots (sims3pack) without using the Launcher
- How to install Worlds Without The Launcher
- Changing categories of CAS items with s3pe
- Re-categorize, show in build/buy catalog, add to World Editor, etc
- Make stuff Base Game compatible
- .dbc mod merging support thread
- Combining Packages to Ease Lag and Load Time (same as above but with pictures)
- A method for finding CC used in CAS
- How to use NRAAS Debug Enabler to decorate
- > Give the Sims 3 more memory to use (especially on Win64)
- > Remove the glowing effect / Enlever l’effet de brillance sur les objets
- > How to manually add thumbnails with s3pe
- How to make a hologram light
This list is really helpful!! Thank you so much for sharing this with us! I have wanted to learn about making CAS stuffs. I'll start with looking through this list. :)
ReplyDeleteI have been bookmarking tutorials for years now, I figured some people would not have heard about some of those. I keep adding new ones when I find them (including yours), so I am just glad you found something useful in there ^_^
DeleteOne day I want to learn to take the time and learn to create a clothing from scratch, or at least to add a pregnant morph. It's on my 'to do' list, along with 'try to mesh objects again' :p